Video
Games
Crash
Bandicoot 2
Anyway,
video games. Life on the Fourth Floor is not turning into
a 'gamer comic' (pretty sure 'game' isn't a verb, dudes), it's a
comic about life (specifically life on a floor). Life includes
video games. Video games include Crash Bandicoot. You may
laugh derisively at me with your Gears and your Halos
but in ten years' time those games will be just as outdated
but they will nevertheless remain enjoyable games. Thing is, I'm
too young to remember Pac-man. Crash is my Pac-man.
The
Console Wars - My Place Therein
Posted
18:08 (GMT) 25th November 2007
You
probably don't travel in the same geeky little circles as myself
but you might be aware that Microsoft and Sony are directly competing
with each other with their 'next-generation' consoles, the Xbox
360 and the PlayStation 3 respectively. This has led to what has
been tritely referred to as the Console Wars, which consists of
obnoxious fans (lit. fanatics, zealouts) of either console arguing
with each other on the internet about which is best, with the Wii
acting as a plucky third party candidate. I'm sorry if any of this
sounds patronising but if you're already familiar with the world
of video games it's easy to forget that there are plenty of people
out there who just don't give a shit.
But
this is how things stand. I like to play the video games. I intend
to buy a next-generation console. I am forced to choose between
the PS3 and the 360. Every time I try to inform my decision as to
which to choose, I am bombarded by indignant assertions from either
camp that their console is the best. Now, many people look down
on such zeal and vitriol as childish - they shrug and say to themselves
"Why does one have to be better than the other? Just buy both."
I am
not one of those people. I am one of those people between the ages
of 10 and 22 who either lives with their parents or works full time
as a student - people who are unemployed, either financially dependent
on adults or adults trying to make a few thousand pounds stretch
over three or four expensive years of tuition. I can't just buy
both, not for a while at least. I'm too poor. Someone in a position
such as mine really does have to decide which console is the best
and even convince themselves that the other console is a waste of
money. I understand your pain.
I wouldn't
consider myself a fan of Sony per se but the first console I ever
owned was a PlayStation. God, that was the best Christmas ever.
The second was a PlayStation 2. That was awesome - it still is.
I'm still buying new games for it. And I'm still buying games for
my PSP. I am the proud owner of three PlayStations. When I heard
that the new PS3 was coming out, I instantly decided I would get
one - as soon as I could afford it. It's not that I have any particular
disdain for the Xbox but it only came out after I already had a
PS2 and I would have had to ask my parents to buy me one, which
would have involved explaining precisely what was wrong with the
console I already had. Two games consoles is a luxury I could not
afford. Besides, apart from Oddworld
Inhabitants' move to Microsoft and the delights of
Halo, they never really did much to bait the hook.
Until
now. The 360 has some good games - Mass Effect, Bioshock,
Gears of War, Oblivion and (of course) Halo 3.
Plus it's affordable. More so than the PS3, at least. And what games
are there for the PlayStation 3? Over the past few weeks I've felt
my resolve wavering, my allegiance shifting. I have never fought
in the Console Wars as such but secretly I was rooting
for one side to win. I mean, you don't want to end up with a Gamecube
or a Dreamcast in your living room, do you? It is possible for one
console to defeat another. It doesn't have to be the best either.
I believe the Betamax had better quality than the VHS. I wouldn't
know - they were obsolete long before I was even born.
Then
I found out thatnot only is Assassin's Creed - the reason
I was going to buy a PS3 - available for the Xbox 360, it even looks
better on the other console, apparently. After that,
my resolve was gone. I have asked Father Christmas for a 360. I
am a turncoat. An over-excited turncoat. This is going to be the
best Christmas ever.
Hey,
I'm still going to get a PlayStation 3. As soon as I can afford
it.
Manhunt
2
Posted
18:08 (GMT) 25th November 2007
In
the light of my recent (spontaneous/crazy) decision, I've been keeping
my ear to the ground in the world of games. More so than usual.
It turns out Manhunt 2 is banned in this country. Before
I go on, I want to preface my comments by informing any American
readers not already in the know that we have no constitution and
no first ammendment in England. I mean, we don't have those because
they're really a given. You don't need to write that stuff down
any more than you need to write a note above your sink asking people
not to shit in it. Plus, video games actually have a real rating
system here just like films, so there's little controvsery over
Grand Theft Auto being played by children because it's
acutally illegal for them to do it. My country is also blessed with
a lack of Jack-Thompsonesque nut jobs lobbying for the banning of
video games to prevent gun violence. The reason is that (the issue
of free will and a moral agent's responsibility for his actions
aside) no matter how many video games a kid plays in this country,
he's not going to shoot any policemen or any of his school friends
because we don't have guns in this country. Well, we do in Nottingham.
But they're not legal. You see, we have no second ammendment
either!
But
I read that this game has been banned in the UK. My government has
already decided that no matter how much I want to play this game,
I can't. It is forbidden. The idea was initially irksome.
But then I remembered the trailers I had watched and the gameplay
footage and how nauseas I had felt afterwards. I'm not going to
give you a link to the videos I watched and I strongly urge you
not to look them up yourselves. I mean, I linked to the video for
'Fergalicious' but there are some horrors we were not meant to endure.
It's just fucking sick. I can't imagine anyone who would want to
play Manhunt 2. Honestly, I'm
glad I don't know anyone who would want to play it. I imagine that
after a while I would be able to stab people over and over with
a dirty syringe without throwing up but... why would I want to?
I'm happy that such thoughts are abhorrent to me.
There
was a post under the article I read which said "Sucks to be
a UK citizen I guess. Now I just HAVE to play it." You might
be right, WOUTAR. Perhaps, based on this information, it does suck
to be a UK citizen. This may lead to milder games being banned -
games I actually want to play - in which case I will be worried.
Right now, though, the government have achieved the equivalent of
passing a law banning me from driving a rusty nail through my eye
with a hammer. Sometimes The Man makes the right call.
Well,
thanks for reading. Fourth Floor returns soon! Very soon!
The Hallowe'en special will seem a little anachronistic now but
what the hell. I've been in hospital twice in the past month. There's
light at the end of the tunnel.
I
Am a Knife in the Crowd
Posted
18:40 (GMT) 31st December 2007
Actually,
I'm a pencil in a vacuum. That's the Cartoonist's Creed. In case
you hadn't guessed I have an Xbox 360 now. I've spent the past couple
of days playing Mass Effect and Assassin's Creed.
Especially Assassin's Creed. I'm starting to obsess. I'm
going to buy myself a white hoodie and a letter opener real soon.
I'm
not going to review these games for you because this strip is already
one Super Mario reference away from being labelled a 'gaming comic'
(shudder) but I will give you my initial impressions, in
case you haven't bought these games or a 360. Buy them. Worth every
penny. Loads of fun. There.
The
360 itself is everything I was promised and more. I didn't know
I could plug my PSP into that thing and listen to music. That was
cool. And the graphics for the games had me making weird orgasm
noises all through Christmas Day. Even when I wasn't playing.
I
was a bit alarmed to hear Assassin's Creed get such low
reviews and I have to agree with the Penny Arcade gang
when they suggest these low scores are evidence that the whole game
review system is inherently flawed. This will only come as earth-shattering
news if you ever gave a damn about video game reviews.
If
you want my opinion (and I know you do) I think Assassin's Creed
is flawless. Actually, scratch that. It has flaws but I love it
anyway. In fact, it goes beyond that. I love the flaws. People have
criticised the AI of the guards but my brother and I have had literally
hours of fun dicking about assassinating guards and then getting
away with it when we probably wouldn't in the real world. I hate
games in which you have to be too stealthy and if you fuck
up they come down on you like a metric tonne of bricks. Bricks with
grudges. Assassin's Creed is more... swashbuckling. And
people have also bitched about how you spend too much time dicking
about and not enough time assassinating. This is what attracts me
to sandbox games - the possibility of just dicking about! As I have
previously mentioned, my brother and I enjoy dicking about on games
for each other's entertainment. Even if (and this is likely) the
reviewers were not able to play the game with my brother in the
room, the sheer amounts of style and fun brimming from this game
are undeniable.
I
think there's more to it than simply the gameplay: I think people
who complain you don't spend enough time assassinating have a different
definition of assassinate to myself, in some hidden dictionary,
because the way I see it that's all you do. You run around killing
people. I mean, there are the main assassination targets but they're
more like bosses at the end of a level. The rest of your time is
spent infiltrating buildings, sneaking up on guards, killing smaller
targets. Some areas are guarded and you have to figure out a way
of killing the guards without getting caught. Assassination! Sometimes
you need to climb a building but it's being guarded. Boom - assassination!
Sometimes you need to kill the guard who would otherwise catch you
killing another guard. Assassination, right there! If anyone tells
you there isn't enough assassinating in Assassin's Creed
is lying. Or they're trying to play the game as a pacifist. Because
in reality the only way you could do more assassinating is if you
had to get from A to B by walking on people in shoes made out of
knives. Whilst shooting knives randomly out of your ass. On your
way to a murder.
It's
lots of fun. I've never had so much fun playing a video game before
nor will I again until the next one comes out. It's worth buying
for the architecture alone. And negotiating that beautiful environment
is like a puzzle, an addictive and rewarding puzzle.
Anyway,
having said that I don't care about video game reviews I will now
refer you to Zero
Punctuation, a series of hilarious video game reviews
by this guy called Ben Croshaw. He's English, like me. Only a lot
more English. And a lot funnier. He's a man who can use the phrase
"kick arse" without feeling like a complete prick. But
his videos are ass. If you've ever seen an episode of Charlie
Brooker's Screeenwipe you'll be in very familiar territory.
And
in one of these videos he refered me to Jonathan
Coulton's website. He's that guy who made the song
at the end of Portal, the one I've been singing in the
shower every day (along with 'Wicked Game' by Chris Isaack but that's
not really relevant). You can listen to his music for free on the
site so if you like music and you like laughter then you should
check it out. If you don't like music or laughter then... I don't
know. You're probably not a human being. Maybe you're a cat. They're
notorious for their inability to laugh. But then, what would a cat
be doing reading my homepage? Maybe you're a robot. Or a robot cat.
I'm going to play some video games.
(P.S.
I know 'hilarious' sounds really insincere and is often a jackass
way of describing something that's just funny but Zero Punctuation
really is hilarious. It made me laugh out loud when I was by myself.
And I'm a dried up cynical husk of bitterness and rage. Anyway,
Super Mario.)
Hexic
Posted
02:24 (GMT) 8th January 2007
So
I've been investigating Xbox Live Arcade because they gave me some
free puzzle games - Bejeweled [sic.], Zuma, that kind of thing -
and the skinflint instincts (skinstincts? flickskits?) my parents
imbued me with told me to extract my money's worth out of anything
I've already paid for (which could explain why I spend so much time
in hospital). I don't really play puzzle games but Lumines taught
me not to dismiss the genre altogether. There's one game that's
sucked me into its stupid little world and then pissed all over
me. It's called Hexic HD. Hexic? More like Vexic. Heh-heh.
So
the game's set in this purple-tinged world of metal and lasers in
which brightly-coloured hexagons must be rotated until they disappear.
If you get three together in one place they disappear and the aim
is to get as many of the same colour together at once. Except that
I can only get three. I've poured hours of my life into this game
as one would pour water into a bath, expecting the water to reach
a level at which bathtime fun can be had. But here's how they get
you - the plug's not in! This metaphor has got away from me a little.
The point is the game doesn't work. It's broken.
This
is not just sour grapes because I suck at it.
I
don't suck at Hexic. Hexic is just a stupid piece
of shit. I just potter through getting tiny clusters of three hexagons
at a time until suddenly - compeltely by chance - I'll create a
combo of blocks and trick myself into thinking I'm getting the hang
of it. But I didn't do that deliberately, it just happened. I can
no more predict how it will happen again than I can whistle out
of my penis. Why? Because it sucks. And I'm glad I mentioned Lumines
previously because Hexic tries to incorporate music into the
gameplay but much less successfully. In Lumines the music
actually changes depending how you played, and it's good music too
for the most part. In Hexic the music is the equivalent of a quiet
mutter, this understated whisper-quiet techno beat which you can
successfully tune out after about ten minutes like any other repetitive
noise. Then when the game thinks you're getting into some kind of
hexagon groove it rewards you by throwing in some bad music.
Like, guitars and shit. You tune out the noise and suddenly that
noise turns into a fairly lacklustre little tune. It's quite jarring.
Imagine
you're having sex and your partner is particularly impressed by
the rhythmic motion of your hips so they suddenly whip out an acoustic
guitar and attempt to conduct an impromptu fuck-along. Aside from
bringing a new meaning to 'making music together', there's nothing
impressive about that scenario.
Sometimes
a load of blocks will disappear for no fucking reason at all. You
can't see what magic arrangement of shapes you've accidentally made
until they've vanished! The game just assumes it's delibarate! So
it rewards you with some shitty music!
Then
there are these bomb hexagons which appear and promise to end the
game within x number of moves unless you can match them up with
their similar-coloured brethren and thus 'diffuse' them. Only they
seem to appear at random, at random places. Sometimes they appear
right in the middle of a load of other blocks of the same colour.
Sometimes there won't be any of that colour for miles around because,
you know, you cleared them away. By being good at the game (or so
you thought). So then the bomb goes off before you can get rid of
it and there. The game just ends. Start again from scratch. Or go
to bed. Or play some Assassin's Creed and imagine the rooftop
archers design hexagon-themed bullshit games before you stick a
knife through their windpipes.
These
bombs represent the game's desire for you to not play it.
It's like having your mother in the room saying, "Haven't you
got work to do tomorrow? Maybe you should stop."
In
real-world terms, imagine you're having sex...
Biomassassin's
Shockreedeffect
Posted
17:32 (GMT) 30th January 2008
Yeah,
so Altair doesn't say much during the game-play of Assassin's
Creed, which allows the player to provide his
own voiceover. In a sandbox game, you're only limited
by your own imagination for fun things to do. My brother and I try
to jump onto the back of a horse from a great height. I like to
kill guards next to piles of hay and then wait within for another
unsuspecting crusader to take the bait and subsequently eat throwing
knife, like a trapdoor spider. Also, running around in circles in
fun.
I
finished the game this week. I enjoyed the ending, found it very
satisfying. So there. All the plot points aren't tied up it's true
but I'm grateful Ubisoft have made that choice because the alternative
is the Prince of Persia sequels. The first Prince of
Persia game had its own self-contained plot which was all wrapped
up by the end. So the inevitable sequels really had no stray threads
to pick up spin into a new plot so they instead opted to shit all
over the original premise. Same thing happened with the Matrix
sequels.
Assassin's
Creed doesn't so much leave room for a sequel but instead presents
a satisfying but enticing first chapter of a larger story. Which
means I now have to buy Assassin's Creed 2. Unless Desmond's
next memory is not of being an assassin, in which case the next
game could well be Golfer's Creed or Subway Staff-Member's
Creed (wash your hands, ask them if they want extra cheese,
offer a meal deal).
I'm
not sure what to play now I've finished the game. Mass Effect
keeps kicking my ass and I picked up Bioshock a few weeks
ago but I've found I can't play it. It's too scary.
You
see, I'm not used to first-person shooting games, or first-person
anything for that matter (except maybe narratives). I'm more accustomed
to third-person games in which there's a guy getting his ass kicked
and, yes, I'm controlling him as a puppeteer might but really I'm
just the cameraman, my role is passive. In a first-person came the
guy getting his ass kicked is me. I can't shake the feeling
that I myself am in real danger playing a game like Bioshock
and its beautiful graphics don't help me remind myself it isn't
real. The game is excellently designed, scored, everything. It's
immersive. And I am immersed completely, much like Jack
is in today's
strip.
That
sounds like a good thing and it really would be for me if Bioshock
was about having your face licked by puppies. But instead it's about
a 1940's distopia populated with genetically mutilated psychopaths
and fucking ghosts. The ghosts are, I don't know, genetic
ghosts and they can't actually hurt you. But they still terrify
the living shit out of me. I think I'd be more comfortable shooting
killer plants or animals, it's the fact that the splicers are human
yet simultaneously inhuman that chills me to the bone. It's what
Sigmund Freud called "unheimlich", the sensation of being
psychologically disturbed by that which is simultaneously familiar
and unfamiliar. Examples include humans sharing animal traits, the
suspicion that humans are really robots or robots are really human
and fear of the dead in some way taking revenge on the living. That
and losing an eye.
Really,
Bioshock's got the lot.
So
it's not just "Oh shit, it's coming right at me! Me!"
it's "Oh shit, behold the inhumanity within humanity, be it
automated, bestial or inevitable death!"
I
saw "Aesthetics are a moral imperative" written in blood
on a wall. That actually disturbed me enough to make me put down
the controller and walk the fuck away. I mean, that's just creepy.
So,
in summary, Assassin's Creed is awesome despite what you've
been told. And Bioshock is really good. In fact, it's too
good. I'm off to have my ass handed to me by Mass Effect.
Crackdown
Posted
20:00 (GMT) 6th February 2008
On
a whim I picked up a new game for my Xbox, or rather an old game.
I was feeling uncomfortable out there on the cutting edge with last
week's Assassin's Creed strip,
I feel much more comfortable with Crackdown, a game everyone's
forgotten about. It's a game about a super cop (a cop who can't
be stopped) who uses his super powers to blow things up from super
ridiculous distances, shoot anything that moves, steal cars (for
no good reason) and throw shit around. And jump really high, in
a way which looks silly. We'll forgo the more detailed description
but rest assured it would have contained the words 'playground',
'explosion' and 'massive'.
It's
basically a less sophisticated version of Assassin's Creed
sans stealth plus semi-automatic machine guns. Scale buildings,
find collectibles, kill assassination targets, explore a city. And
when seen in this light suddenly all the complaints about excessive
'faffing
about' in Assassin's Creed makes sense, since
as soon as you load up Crackdown you're thrown right into
the action - an unrelenting series of intense firefights in which
you jump super-high in a way which looks silly. It's all bombs,
no foreplay. Kind of like the U.S. government. Honestly, I miss
the foreplay. And the graphics.
And
the similarities don't end there, since you're cracking down on
organised crime syndicates made up of stereotypical Mexicans, stereotypical
Russians and stereotypical Asians, who do all but shout 'No me gusta!'
when you shoot them. They sell drugs, smuggle oil, stockpile explosives
and train illegal immigrants to maintain their lawless reign, in
what must amount to a Republican's wet dream. It doesn't strike
me as distasteful, because I'm not American - for me, everyone in
the game is an unsympathetic and stereotypical foreigner.
All
the exposition is delivered by a disembodied voice bearing an uncanny
resemblance to that of Spottswoode from Team America. But
that's not all he delivers: every time you accidentally kill an
innocent person (i.e. a W.A.S.P.) because you couldn't see them
from your ridiculous distance he dishes out a harsh rebuke and whenever
you collect something he says "Good job, agent", in the
same fatherly tones ordinarily reserved for a child who has cleaned
his plate or successfully used a pot. His language constantly veers
between the unnecessarily technical ("modes of vehicular transportation"
instead of, I don't know, "car") and the childishly colloquial
("There's Natalia. Bitch."). If you can tolerate this
kind of sensory abuse and like killing men with grenade launchers
by throwing a truck at them I would recommend you pick up a copy
of the game.
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